Playable level environments
Gameplay · Environments
3,200
playable levels you can plug agents into
Levels from real games packaged as headless environments with a step API, reward hooks and deterministic seeds, so agents can be trained and evaluated at scale.
Specs
- Levels
- 3,200
- Interface
- Gym-style step API
- Rendering
- Headless or pixels
- Determinism
- Seeded
- Delivery
- Linux builds + Docker
- License
- Non-exclusive · training
Built for
- 01Reinforcement learning for game agents
- 02Generalization benchmarks across levels
- 03Self-play and curriculum research
Rights
- Ownership verified
- Store assets removed
- No engine source
- Secrets & player data scrubbed
- Commercial training license
Sample record
env = traindata.make("level_1187", render="pixels", seed=7)
obs = env.reset()
for _ in range(1000):
action = agent.act(obs) # move, camera, jump, use
obs, reward, done, info = env.step(action)
if done:
obs = env.reset()For AI teams only
Request a sample pack
We review each request and send the Playable level environments sample pack and full statistics to your work email.
Licensing
How buying works
- Evaluate the sample pack and statistics
- Agree scope: full set or subset, exclusive or not
- Sign a training-use license
- Delivery via cloud storage with manifests and checksums
Figures shown are examples.